Chill is an investigative and modern horror role-playing game that captures the feel of 20th-century horror films.

Chill is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls.Players take on the role of envoys,members of a secret organization known as S.A.V.E. (Societas Argenti Viae Eternitata, or, The Eternal Society of the Silver Way) that tracks down and eliminates evil in the world.

In 2012, Mayfair Games sold Chill's intellectual property rights to Martin Caron and Renée Dion.

In 2014, Growling Door Games announced they had entered into a licensing agreement with Caron and Dion to publish Chill.

The following year, Growling Door Games published the third edition of the game, and released a number of sourcebooks from 2016 until Growling Door ceased operations in 2019. The third edition and two sourcebooks were translated into French by A.K.A. Games in 2017.

The third edition, does not use the original Pacesetter System.

 

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