Wolves of God is an old-school-inspired historical fantasy game from the maker of Stars Without Number and Godbound. Set in 710 AD, PCs take up the roles of daring English adventurers: brave Warriors, holy Saints, and sorcerous Galdormen all setting forth to brave the savage wilds of post-Roman Britain. Whether plundering ruined caesters, delving into the bewitched halls of ancient Roman Arxes, raiding the cattle of rival lords, or helping holy abbots in need of strong arms, the heroes will plunge deep into the savage past of this half-conquered island.

Within these pages, you'll get...

  • Guides and tools for creating adventures in early Anglo-Saxon England, with an eye for playable content and GM helps. While Wolves of God includes fantastical elements in its setting, it's possible to play the game historically straight for hard-core history enthusiasts.
  • System-neutral tools for building religious minsters, Roman ruins, sorcerous Arxes, Anglo-Saxon political conflicts, and all the sandbox adventuring grist to be expected from a Sine Nomine game.
  • A full bestiary of classic Anglo-Saxon monstrosities and fell foes, along with tools for customizing their powers and adding extra mystery to their dreadful might.
  • Sorcery and miracles tailored to the time and place, with classic English galdor and pious miracles available for PC use.
  • Guidelines for domain management and mass combat in the harsh and primitive age of the early Anglo-Saxon chieftains.
  • Full compatability with Stars Without Number: Revised edition, with guides for mixing content between the games.
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